I've decided to change Jake's clothing from casual gym wear, to normal casual wear, this is because if Jake was to be in gym wear he was almost expecting to be chased and dressed appropriately. With the casual wear this will help any of the audience relate, and give off a more realistic effect of Jake's surprise of being chased.
Thursday, 16 March 2017
Poster Draft 3 | Testing Techniques
This first test was to see if my idea of layering multiple pictures over each other, this was to test if the layered images would look out of place. This could be due to different lighting, different opacity and positioning.
I simply selected around my self in one picture, In-versed the image to delete everything around it, then brushed around the sides to allow more soft edge to the image incase it had too hard an edge. Then copied the edited image on top of the other image.
I showed a few different people in the class this first idea, they all agreed that the lighting works and it doesn't stand out or look like its been edited in, the only thing was that there was two of me and was a little weird to look at.
Thursday, 2 March 2017
Monday, 27 February 2017
Dispatch Draft 2 | Putting Feedback Into Motion
Changes Made
Using the feedback of my class, I've cut the trailer down to 33 seconds rather than 1minute 30seconds, this is closer to a teaser trailer than a normal trailer, but with still some shots to add I'm hoping it doesn't increase the time too much
I cut the scene of me walking down the drive, and the wider angle of Chris walking to the door, I also cut out framed shot through the bannisters of me running out. I also added black fading in and out between each scene, this is to stop too quick a change of shots, and also the music will be edited around these fades for a more dramatic effect
Finally I removed all sound, since all the shots of me talking have been removed and all that was left was background noise from around the house, so in the near future I'll foley sounds to stop the trailer being dead silent apart from the music
Feedback on Draft 2
Everyone agreed that the pace was quicker like a teaser trailer, and thought that fades of black split up the scenes very well, but I could experiment around with the speed of these fades by testing them longer and shorter.
A major point a few people made was that I should include some of the scenes I had removed, such as the walking down the drive and bannister shot, but just little snippets for variety of shots, Max suggested uses of jump shots to keep the same shot while keeping the trailer moving as quick as the rest
Changes to Make
I'm going to be adding in the scenes I removed, I'm going to mess around with jump cuts for each shot and test timings, as long as I can keep is below 45 seconds including these shots then that will be fine. I still need to add the running shots after this house scene.
For the bannister shot, I'm going to re-film it as well as add it back in, the shot will be through the bannisters rather than across the top of them. This will create better framing and a longer shot of me running across, it'll also open up the possibility of cutting into the drone shot then leading on to other shots.
Finally I'll be playing around with the length of the dark fades to see if I can cut down the time in order to fit more variety of shots in
Using the feedback of my class, I've cut the trailer down to 33 seconds rather than 1minute 30seconds, this is closer to a teaser trailer than a normal trailer, but with still some shots to add I'm hoping it doesn't increase the time too much
I cut the scene of me walking down the drive, and the wider angle of Chris walking to the door, I also cut out framed shot through the bannisters of me running out. I also added black fading in and out between each scene, this is to stop too quick a change of shots, and also the music will be edited around these fades for a more dramatic effect
Finally I removed all sound, since all the shots of me talking have been removed and all that was left was background noise from around the house, so in the near future I'll foley sounds to stop the trailer being dead silent apart from the music
Feedback on Draft 2
Everyone agreed that the pace was quicker like a teaser trailer, and thought that fades of black split up the scenes very well, but I could experiment around with the speed of these fades by testing them longer and shorter.
A major point a few people made was that I should include some of the scenes I had removed, such as the walking down the drive and bannister shot, but just little snippets for variety of shots, Max suggested uses of jump shots to keep the same shot while keeping the trailer moving as quick as the rest
Changes to Make
I'm going to be adding in the scenes I removed, I'm going to mess around with jump cuts for each shot and test timings, as long as I can keep is below 45 seconds including these shots then that will be fine. I still need to add the running shots after this house scene.
For the bannister shot, I'm going to re-film it as well as add it back in, the shot will be through the bannisters rather than across the top of them. This will create better framing and a longer shot of me running across, it'll also open up the possibility of cutting into the drone shot then leading on to other shots.
Finally I'll be playing around with the length of the dark fades to see if I can cut down the time in order to fit more variety of shots in
Friday, 24 February 2017
Disptach Draft 1 | Feedback From Class
Viewing
I shared my first draft with a few different people viewing it, this draft only includes my first section with Chris discovering Jake dead, and includes no sounds because I haven't had time to foley or adjust and sounds.
Feedback
Overall they said the lighting and setting was fine (with the addition of one continuity error which can be edited around) but everyone's main criticism was that it was too much like a longer narrative for a teaser trailer.
Changes to Make
With this feedback I've decided on a new editing technique, using shorter bursts of the clips with fades in and out of black screens, meaning the narrative will move along quicker and be less like a short film. The scene which I will have to have in full will be when Chris answers the phone to the mysterious man and is told to run. A possibility would be to re-film the scene and make is possible for the scene to be edited the same as the other clips used.
I shared my first draft with a few different people viewing it, this draft only includes my first section with Chris discovering Jake dead, and includes no sounds because I haven't had time to foley or adjust and sounds.
Feedback
Overall they said the lighting and setting was fine (with the addition of one continuity error which can be edited around) but everyone's main criticism was that it was too much like a longer narrative for a teaser trailer.
Changes to Make
With this feedback I've decided on a new editing technique, using shorter bursts of the clips with fades in and out of black screens, meaning the narrative will move along quicker and be less like a short film. The scene which I will have to have in full will be when Chris answers the phone to the mysterious man and is told to run. A possibility would be to re-film the scene and make is possible for the scene to be edited the same as the other clips used.
Sunday, 19 February 2017
Filming | Destroying My House
After some nagging and a bit of bribing, I was able to convince my Mum to let me mess up the house. Although I wasn't able to smash anything or have a long enough time frame to plan how I was going to make it look messy, having is moved/flipped around set the scene better than a neatly set out house. I took some snapchat pictures while filming and decided to include these to show a bit of a different angle to the mess of the house
Subscribe to:
Posts (Atom)